For my husband's birthday last month I got him the software and a 2-month subscription to the immensely popular MMORPG World of Warcraft. We used to play those types of things, text-based mostly, years ago and frankly I was quite addicted, but I've found that as I've gotten older and the repressed fuddy-duddy gene has manifested itself, that type of thing doesn't appeal to me as much anymore. Still, Jake showed some interest in it so I got it for him.
It's been a wild success. In fact, since I've been in bed so much recovering from surgery, I've not only played some myself, but had to set up my own account so that we can play together. I still don't get into the social aspects that were so appealing to me in my 20's, but it's still fun. And having to quantify things like this, here are some of the reasons I've been able to identify as to why it's fun:
1. No mindless repetition needed to level up. At least not like the other MMORPGs we've played. You just play, and you level. It's simple.
2. The quest system is excellent. It adds variety and purpose to the game in well-gradated stages that keep things interesting and help you level up.
3. Professions add another level of character development and variety.
4. Unlike the free MMORPGs out there, the players are, for the most part, really nice and helpful!
5. The duel system is a beautiful thing, especially compared to rampant player killing on some systems. I think this also has to do with item #4.
And of course, the graphics and interface are all excellent, making for a smooth, enjoyable foray into pure fantasy escapism. All in all the only thing I really don't like so far is the price, so we may have to close one of our accounts after I get past this surgery recovery.
2 weeks ago